Website powered by

Malice: Mercy Reimagined

For a jam my university did a little bit ago, we were given the idea of taking a pre-existing character, area or concept, and redesigning it with a different purpose. I decided to take Mercy, an iconic Support class hero from Overwatch, and redesign her as an Assault class: specifically, redesigning her to fill the role of Reaper.

Finalised design. with additional flavour ideas for combat abilities.

Finalised design. with additional flavour ideas for combat abilities.

Initial notes on shape language, and how I could swap the shapes of Reaper and Mercy.

Initial notes on shape language, and how I could swap the shapes of Reaper and Mercy.

Honing the design of the silhouette, trying to focus on the downward points to enhance a triangular silhouette.

Honing the design of the silhouette, trying to focus on the downward points to enhance a triangular silhouette.

Initial flat colour design in comparison to original Mercy design.

Initial flat colour design in comparison to original Mercy design.

Flat colour turnaround.

Flat colour turnaround.